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Breach

Breach

The bionic Swede Breach fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.

ROLE

  • Initiator
    Initiator

    Initiators challenge angles by setting up their team to enter contested ground and push defenders away.

ABILITIES

  • Flashpoint
    Flashpoint

    EQUIP a Blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to Blind all players looking at it.

  • Fault Line
    Fault Line

    EQUIP a Seismic Blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, Concussing all players in its zone and in a line up to the zone.

  • Aftershock
    Aftershock

    EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.

  • Rolling Thunder
    Rolling Thunder

    EQUIP a Seismic Charge. FIRE to send a cascading quake through all terrain in a large zone. The quake Concusses and knocks up anyone caught in it.